![]() It follows the normal rules for the generation of magical items, see the Item Generation Tutorial for details. The issue of possible affixes (or bonuses to single skills on wands, orbs etc.) is beyond the scope of this article. Weapons which cannot have sockets (like throwing weapons) won’t get any socket and those with a maximum of 1 socket (like a few daggers and wands) have no chance for two of them. This results in a magical, socketed weapon that can be rerolled again with chipped, normal or flawless gems as many times as desired.
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